( ) Existence Radio - Ambient Horror radio with original music. ( ) Unlimited Death Reload Time - If you like seeing your gruesome death in all it's glory (Aim the MIRV Fatman straight down and fire). ( ) Fire Light Fix - Adds lighting effects to some outdoor fires that Bethesda forgot about (Greyditch). You can also use their house or rent it out to people. ( ) Owned! - Removes ownership of someone's property if they die. ( ) RobCo Certified - A perk that lets you repair dead robots as companions. ( ) Wasteland Whisperer - A perk that allows you to tame animals that will fight for you or pack brahmin to lug things around. ( ) GNR - More Where That Came From - Adds 100 more oldies songs to the GNR station. You make your character there, pick a profession, and you're off. ( ) Alternate Start: Roleplayers - Great little (or not so little really) mod that starts you out in a shack in the wasteland instead of the Vault. He even retextured the entirety of Mothership Zeta. ( ) This guy makes some amazing retexture mods. ( ) Hi-Res Weapons and Ammo Textures - Forces all the weapons lying on the ground to use the higher res first person textures and meshes. ( ) Darnified UI - Much cleaner UI and you can set it to show additional info like XP Meter, Time, Radiation Meter, etc. ![]() ( ) Fallout Street Lights: Wasteland - Same deal except for the greater wasteland area. Some street lights also flicker on and off while making sparking sounds. ( ) Fallout Street Lights - Makes the DC streets look waaay better and spookier at night. I'll list everything I've got running except for all the texture mods without esp files. I've been playing this again for the past week and and yet again I've found more great mods for this play through. ( ) Sniper Rifle aiming fix, scope aiming is totally off-centre and broken in vanilla FO3. I also use one that ( ) extends the range of VATS, perfectly suited for use with the sniper rifles and the Gauss Rifle (from Operation: Anchorage). Small gameplay tweak mods that I really like are cross-repair mods, ( ) Repair Rethought Reborn being the best. The U3FP ESPs should proceed directly after your ESMs. In your load order put any ESMs at the very top, with Fallout3.esm first and any DLCs that you have purchased directly after it. You have to make a new one every time that you install or uninstall a new mod that uses an ESP.Īlso patching your ESPs by running FO3Edit in MasterUpdate mode decreases incompatibility. This gives you increased stability, because mod incompatibilities can make the game crash. Once you've installed all of your mods, I recommend creating a merged patch in ( ) FO3Edit, put it the very bottom of your load order in FOMM. Also ( ) Fallout Mod Manager (FOMM) by Timeslip and ( ) Fallout Script Extender (FOSE) are essential downloads. ![]() Off the top of my head, ( ) Darn's UI and ( ) Fallout 3 Unofficial Patch (F3UP) are essential installs. Removes the green hue that everything has. Then just search Fallout3nexus for more, such as hi res skill books, VaultTech lunchboxes, Nuka Cola machines and bottles, etc.Įnhanced Weather - Snow and Rain is awesome.Īlso Fellout. Better Booze, cigarette mega pack, enhanced night sky, etc. ![]() EVE - Energy Visuals Enhanced by WeijiesenĬptJoker's texture packs for clutter and the like. 4Aces weapon and armour textures and texmeshes + his environment texmesh pack (his massive several GB hi res pack incorporates NMC's packs)
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